Control movement with arrow keys, WASD, or onscreen buttons. Press space or the idle button to go idle. Shoot by clicking or tapping.
Slimoban twists the classic Sokoban formula by introducing slime monsters alongside the familiar crate-pushing puzzles. You'll navigate levels where some slimes are passive obstacles while others actively hunt you. The green slimes are stationary; you can't destroy them with fireballs, but shoving them into water works. Blue slimes will chase you relentlessly, though a well-aimed fireball or a push into water will eliminate them. The aggressive red slimes also give chase but are only vulnerable to being pushed into water. Your fireballs can also interact with the environment, moving blocks just as you can. Be cautious around water, as any block that falls in is destroyed along with that water tile. This applies to items too, like magic bottles or keys, which will sink and be lost. Some slimes are destroyed in water, while others are merely removed. The game challenges you through thirty unique levels.
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