Quick Target

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In a world stripped of keyboards and controllers, every action hinges on the flick of a wrist—click, drag, hover, release. Players navigate intricate puzzles and dynamic environments using only the mouse, their cursor morphing from a delicate brush painting hidden pathways to a grappling hook scaling vertigo-inducing heights. Combat becomes a ballet of precision: circle enemies to herd them into traps, charge attacks with timed scroll-wheel spins, deflect projectiles by whipping the cursor in parrying motions. Dialogue trees unfold through radial menus spun like fortune-telling wheels, relationships built or shattered by how sharply you yank responses into place. Even the UI rebels against passivity—health bars refill by manually stitching wounds with click-and-stitch motions, maps revealed by scrubbing away fog of war like frost on a window. The mouse isn’t a tool here; it’s an extension of the player’s reflexes, turning every twitch and tremor into narrative consequence.

Description

Race the clock in *Quick Target*—a fast-paced challenge where every second counts! Score big by smashing blue and orange targets to snatch bonus seconds, but watch your aim: bullseye hits rake in maximum points. Dodge the deadly skulls at all costs—one wrong move could end your streak. Easy to learn, tough to master… how long can you survive?

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