The air crackled with tension as the crimson moon cast jagged shadows across the ruins. A cloaked figure emerged from the darkness, their voice echoing like gravel underfoot. "You shouldn’t have come here," they hissed, a gloved hand tightening around a blade etched with glowing runes. The protagonist’s pulse roared in their ears, fingers brushing the hilt of their own weapon—a relic sword humming with dormant power. Dust swirled as the figure lunged, steel clashing in a shower of sparks. "Why defend a world that abandoned you?" the stranger snarled, pressing closer. Memories flashed—a crumbling village, ashes, a child’s laughter silenced. The relic blade flared to life, searing through the gloom. "Because someone has to," they growled, driving forward. The ground trembled as ancient energies collided, the ruins shuddering beneath the weight of truths yet unspoken.
Surviving the endless void demands sharp instincts—cosmic storms have fried the circuitry of every Among Us unit aboard, twisting their programming into something hostile. Trust no one. Scan the labyrinthine corridors of the derelict ship, hunt down the corrupted imposters, and eliminate them before they strike. The map interface flickers in the lower-right corner of your visor—use it to navigate, but never let your guard drop. Shadows cling to these halls, and threats lurk where you least expect them. Check your six. Always. One misstep, and the next corpse vented into the black could be yours.
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