Control inputs are mapped as follows: primary attacks activate via left/right mouse clicks or LB/RB controller buttons, with combined clicks/triggers executing heavy strikes. Movement is handled through WASD keys or the left analog stick. Jump is bound to the spacebar (keyboard) and A button (controller), while boost engages via the Shift key (keyboard) or X button (controller), enabling rapid repositioning or enhanced mobility during gameplay.
Dive into a chaotic, physics-driven showdown where speed is survival. Inspired by the cult-classic PS1 title *Gekisou Tomarunner*, this frenetic online racer pits you against rivals in high-stakes clashes where your arms aren’t just limbs—they’re tools. Swing from overpasses, yank obstacles into opponents’ paths, or hurl yourself up walls to snatch shortcuts. Every lamp post, barrier, and loose object is a potential launchpad for momentum; time your grabs perfectly to chain boosts and leave foes eating dust. Master the scramble—outpace, outsmart, and out-brawl as you claw toward the finish, where split-second creativity means the difference between triumph and wreckage. No rules, no mercy—just raw velocity and the desperate scramble to stay ahead.
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