Control mappings are unified across input devices: Movement is assigned to the A and D keys on keyboard or the left analog stick on gamepad, with jumping bound to the Spacebar and right bumper respectively. The connection mechanic utilizes the arrow keys for keyboard users and face buttons for gamepad players, while the Dance(!) action activates via the E key or left bumper. Pausing functionality remains consistent through the ESC key on keyboards and the Start button on gamepads.
Castle Raider is a fast-paced 2D platformer starring a brave knight on a quest to collect every treasure chest hidden within treacherous castles. To succeed, the knight must battle through relentless foes guarding the loot and conquer perilous obstacles blocking his path.
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